Spoiler alert! Heroes Call provides a reasonably challenging quest game with better than average 3D graphics. Hard core sword and sorcery gamers may find harder games, but for the average gamer this is a great way to spend time. Four Stars.
Whenever I see a new sword and sorcery game I generally avoid it. Having been raised with Parsifal, and both Mallory’s and TH White’s versions of Camelot, the game renditions lack the emotional complexity of the real bards.
Of course, the closest I ever came to enjoying role playing gaming was watching The Guild. After three rolls of the twenty sided dice and counting hit points I usually excused myself from the gaming table, grabbed a six pack, and watched Arnold pretending to speak English as Conan on cable TV while the other players battled into the evening.
Back to the Guild, however. I saw Felicia Day’s elf ears in Dragon Age and have to say, “Felicia, before you sign on to do another elf, make sure the production budget allows more than five dollars for rubber ears.” Spock’s look better and his costume is fifty years old.
Heroes Call is not a promising name either, I might add. It could be a call for heroes from warrior guilds, or a message to heroes from their mothers (yes, I know it would need a comma, but you get my drift). In fact, I was tempted to pass on the review, except it was free. The free part worried me too. I thought it was a social network game, like We Rule, and I’m burned out on those.
The combat starts out easy, but by the second level the demons begin to swarm. If you don’t level up your skills and improve your weapons, you won’t be worthy for long.
The good news is it’s a real questing game where your character fights ghouls and wizards. The bad news is it’s free because sooner or later you will get sucked into buying gems (320 for $10) to finish the quests and level up. Still I was able to play a couple of levels without spending money and it wasn’t bad.
I say this as someone who really doesn’t like combat games.
Most gamers will be familiar with the formula. Each level begins with a quest. Players have to achieve certain objectives and find hidden items. As they search the level they have to find money, armor and weapons and healing potions. And they have to fight supernatural creatures.
If you’re familiar with questing games, you’ll be familiar with the armory and abilities windows. You have to find the weapons and armor on your quests and then earn the money and tokens needed to activate and upgrade them.
The quests get tougher and the enemies more powerful and numerous as your skills increase. The items are harder to find. The levels are more complex and difficult to navigate. The moves are easy to master.
I’ve seen this game and this formula many times before, so it’s hard to wax lyrical. But the game is solid, it seems to work well and it should be fun for all but the most advanced sword and sorcery veterans.
Jenny Manytoes rates Heroes Call
Jenny Manytoes would purr next to Heroes Call. In fact, the game is better than the description makes it sound. If you like combat and quests but don’t want game that require exceptional skills from the get go, this would be a good choice. It’s free, and by the time you need to spend money, you’ll know if you think it’s worth it.
The Jenny Manytoes Rating System